‘Dishonored’ provides refreshing first-person gameplay

In a world full of first-person shooters and massive, open worlds to explore or conquer, “Dishonored” is a refreshing change.

Developed by Arkane Studios and published by Bethesda Softworks, “Dishonored” is a first-person assassination-based game with an intricate story and varying play-throughs. You will never play the same game twice, and there are nearly countless ways to complete almost every mission. The controls of this game are quite easy to get used to and they will flow like a second nature by the time you get to the first mission.

You play as Corvo Attano, the former bodyguard of the queen, and let’s just say you are “dishonored.” You must both save the queen’s daughter and reclaim your standing in the world. You will use a sword, pistol or crossbow and a dark power that lets you use hidden abilities, making things easier and giving you another way to complete your missions.

“Dishonored” is based in a past-meets-future city where it looks like a 17th century harbor town in England but with modern boats and technologies.

The city is called Dunwall, and it is only a small part of the world that is called The Isles. Dunwall is struggling with a rat infestation that carries a plague, and, depending on how you play the game, there can be more rats or fewer rats. If the rats are in a big enough group, they will eat corpses or even attack and kill living people.

There are a few complaints that I have with this game.

First, it only has nine missions, which makes for about twelve hours worth of gameplay, depending on how you choose to play the game. The replay value of the game is pretty high, so you won’t mind playing it again to see what all you might try different on the second attempt. Some aspects may be different the second time, but the outcomes are mostly the same.

Second, there is no multiplayer option, and while I know that is not everything, I feel like it would have added a new aspect to “Dishonored” and truly put it over the top.

Finally, I would like to be able to explore the world as I see fit, kind of like “Grand Theft Auto” where you could go get your missions. “Dishonored” is more of a one-area-at-a-time game, which drives me crazy.

All in all, “Dishonored” deserves at least one play through, just don’t expect to remain entertained after about two weeks.